Konami produced and released Castlevania: Dawn of Sorrow, a 2005 action-adventure video game. It's the first Castlevania game on the Nintendo DS and a part of Konami's Castlevania franchise. Incorporating numerous features from its predecessor, the game is the sequel to Castlevania: Aria of Sorrow. Dawn of Sorrow was a big hit in the box office. For the first week in Japan, it sold more than 15,000 units; for three months after its release, it sold more than 164,000 in the US.
Aria of Sorrow: Dawn of Sorrow is the continuation of the narrative. After defeating Dracula's reincarnation, Soma Cruz, he has assumed his powers. Fortunately, Soma and his allies are able to prevent becoming the next dark lord. By killing Soma, a cult is formed in order to bring forth a new one. In order to prevent this, Soma and his pals take action.
The "Tactical Soul" system from Aria of Sorrow, as well as a gloomy, gothic ambiance, are all incorporated into Dawn of Sorrow. Gameplay innovations like as the "Magic Seal" system, which necessitates drawing patterns on the DS screen with the stylus in order to kill powerful foes, as well as an anime-inspired character design and a two-player multiplayer mode are all included in Dawn of Sorrow. Many video game journals gave it high marks, and it was regarded as one of the greatest DS games of 2005. It was re-released in Japan in June 2006 as part of the "Konami the Best" line, and later in North America in 2007.